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Jump to: 2013 | 2011 | 2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004
Number of items: 21.

2013

Cowley, Ben, Charles, DK, Black, Michaela and Hickey, RJ (2013) Real-time rule-based classification of player types in computer games. USER MODELING AND USER-ADAPTED INTERACTION, 23 (5). pp. 489-526. [Journal article]

2011

Charles, DK, Charles, T, McNeill, Michael, Bustard, David and Black, MM (2011) Game-based feedback for educational multi-user virtual environments. British Journal of Educational Technology, 42 (4). pp. 638-654. [Journal article]

Charles, Therese, Bustard, David and Black, Michaela (2011) Experiences of Promoting Student Engagement through a Game-Oriented Learning Framework. In: Serious Games and Edutainment Applications. (Eds: Ma, Minhua, Oikonomou, Andreas and Jain, Lakhmi C.), Springer, London, pp. 425-446. ISBN 978-1-4471-2160-2 [Book section]

2010

Hanna , Christopher J, Hickey, RJ, Charles, DK and Black, Michaela (2010) Modular Reinforcement Learning Architectures for Artificially Intelligent Agents in Complex Game Environments. In: IEEE Computational Intelligence and Games Conference, Copenhagen. IEEE. 8 pp. [Conference contribution]

Marrs, Gary R., Hickey, Ray J. and Black, Michaela (2010) Modeling the Example Life-Cycle in an Online Classification Learner. In: HaCDAIS 2010: International Workshop on Handling Concept Drift in Adaptive Information Systems: Importance, Challenges and Solutions, European Conference on Machine Learning and Principles and Practice of Knowledge Discovery in Databases (ECML PKDD 2010) Barcelona. Online Proceedings of HaCDAIS 2010 (First International Workshop on Handling Concept Drift in Adaptive Information Systems), ECML / PKDD. 8 pp. [Conference contribution]

Marrs, Gary R., Hickey, RJ and Black, Michaela (2010) The Impact of Latency on Online Classification Learning with Concept Drift. In: The fourth International Conference on Knowledge Science, Engineering and Management (KSEM`2010), Belfast, Northern Ireland. Springer Berlin / Heidelberg. Vol 6291/2010 10 pp. [Conference contribution]

2009

Charles, Marie-Thérèse, Bustard, David W. and Black, Michaela (2009) Experiences of Promoting Engagement in Game-Based Learning. In: Proceedings of ECGBL 2009: 3rd European Conference on Games Based Learning. Academic Conferences Limited, pp. 397-403. ISBN 978-1-906638-47-4 [Book section]

Cowley, Ben, Charles, Darryl, Black, Michaela and Hickey, Raymond (2009) Analyzing player behavior in Pacman using feature-driven decision theoretic predictive modelling. In: IEEE Symposium on Computational Intelligence and Games 2009, Politecnico di Milano, Milan, Italy. UNSPECIFIED. 8 pp. [Conference contribution]

Galway, L., Charles, Darryl and Black, Michaela (2009) Improving Temporal Difference Game Agent Control Using a Dynamic Exploration Rate During Control Learning. In: IEEE Symposium on Computational Intelligence and Games, Milan. UNSPECIFIED. 8 pp. [Conference contribution]

2008

Cowley, Ben, Charles, Darryl, Black, Michaela and Hickey, Raymond (2008) Toward an understanding of flow in video games. Computers in Entertainment , 6 (2). pp. 1-27. [Journal article]

Galway, L., Charles, Darryl and Black, Michaela (2008) Improvement in Game Agent Control Using State-Action Value Scaling. In: 16th European Symposium on Artificial Neural Networks. UNSPECIFIED. 554 pp. [Conference contribution]

Galway, L., Charles, Darryl and Black, Michaela (2008) Machine Learning in Digital Games: A Survey. Artificial Intelligence Review, 29 (2). pp. 123-161. [Journal article]

Hanna, Chris, Hickey, RJ, Charles, Darryl and Black, Michaela (2008) Reactive-Deliberative Mechanisms for Emotional Intelligent Agent Architecture. In: 19th Irish Conference on Artificial Intelligence and Cognitive Science, University College Cork. UNSPECIFIED. 6 pp. [Conference contribution]

McGinnis, Therese, Bustard, David, Black, Michaela and Charles, Darryl (2008) Enhancing E-Learning Engagement Using Design Patterns from Computer Games. In: In Proceedings of the First international Conference on Advances in Computer-Human interaction, Sainte Luce, Martinique. IEEE Press. 7 pp. [Conference contribution]

2007

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, Adrian, Stringer, Karl, Kucklich, J. and Kerr, A. (2007) Adaptive Game Technology as a Player-Centered Approach to Game Design. In: Worlds in Play: New Literacies and Digital Epistemologies. Peter Lang Pub Inc. , pp. 249-265. ISBN 978-0-8204-8643-7 [Book section]

Kulkarni, P., Dini, P., McClean, Sally, Parr, Gerard and Black, Michaela (2007) A Lightweight, Scalable and Distributed Admission Control Algorithm for Voice Traffic. In: IEEE International Conference on Communications, 2007. ICC '07, Glasgow, Scotland. IEEE. 6 pp. [Conference contribution]

2006

Cowley, B, Charles, DK, Black, Michaela and Hickey, RJ (2006) User-System-Experience Model for User Centered Design in Computer Games. In: Adaptive Hypermedia and Adaptive Web-Based Systems: 4th International Conference, Dublin. Springer-Verlag. 6 pp. [Conference contribution]

Peoples, Cathryn, Dini, Petre, McClean, Sally, Parr, Gerard and Black, Michaela (2006) Bringing IPTV to the Market through Differentiated Service Provisioning. International Journal of Computers, Communications & Control, 1 (3). pp. 61-69. [Journal article]

2005

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, AA, Stringer, Karl S., Kuecklich, J and Kerr, A (2005) Player-Centred Game Design: Player Modelling and Adaptive Digital Games. In: Digital Games Research Association 2nd Conference, Vancouver. UNSPECIFIED. 14 pp. [Conference contribution]

2004

Charles, DK and Black, Michaela (2004) Dynamic Player Modelling: A Framework for Player-Centered Digital Games. In: International Conference on Computer Games: Artificial Intelligence, Design and Education, Microsoft Campus, Reading. UNSPECIFIED. 7 pp. [Conference contribution]

Kulkarni, PG, McClean, SI, Parr, GP and Black, MM (2004) A Conceptual Framework for Achieving Congestion Avoidance through Proactive Network Management using Data Mining. In: EPSRC PGNET 2005: The Convergence of Telecommunications, Networking and Broadcasting, Liverpool John Moores University. EPSRC-. 6 pp. [Conference contribution]

This list was generated on Wed Jul 30 07:52:49 2014 BST.