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Number of items: 25.

Bleakley, Chris M, Charles, Darryl, Porter-Armstrong, Alison, McNeill, Michael, McDonough, Suzanne and McCormack, Brendan (2013) Gaming for health: a systematic review of the physical and cognitive effects of interactive computer games in older adults. Journal of Applied Gerontology, 32 . [Journal article]

Bleakley, Chris M, Charles, DK, Porter-Armstrong, Alison and McNeill, Michael (2012) Gaming for Health: A Systematic Review of the Physical and Cognitive Effect of Interactive Computer Games (ICG) in Older Adults. In: 8th World Congress on Active Ageing, Glasgow SECC. Human Kinetics Journals. Vol 20 (S1 – S369) 1 pp. [Conference contribution]

McNeill, Michael, Charles, Darryl, Burke, James, Crosbie, Jacqueline and McDonough, Suzanne (2012) Evaluating User Experiences in Rehabilitation Games. Journal of Assistive Technologies, 6 (3). pp. 173-181. [Journal article]

Charles, DK, Charles, T, McNeill, Michael, Bustard, David and Black, MM (2011) Game-based feedback for educational multi-user virtual environments. British Journal of Educational Technology, 42 (4). pp. 638-654. [Journal article]

Condell, J, Curran, K, Quigley, T, Gardiner, P, McNeill, Michael, Winder, J. R., Xie, E, Qi, Z and Connolly, J (2011) Finger Movement Measurements in Arthritic Patients Using Wearable Sensor Enabled Gloves. International Journal of Human Factors Modelling and Simulation (IJHFMS), 2 (4). pp. 276-292. [Journal article]

Paul, Richard, Charles, DK, McNeill, Michael and McSherry, DMG (2011) Adaptive Storytelling and Story Repair in a Dynamic Environment. In: The Fourth International Conference on Interactive Digital Storytelling, Vancouver, Canada. Springer. Vol 7069 12 pp. [Conference contribution]

Burke, James, McNeill, Michael, Charles, DK, Morrow, PJ, Crosbie, Jacqueline and McDonough, S M (2010) Designing engaging, playable games for rehabilitation. In: 8th Intl Conf. Disability, Virtual Reality & Associated Technologies, Viña del Mar/Valparaíso, Chile, 31. ICDVRAT. 6 pp. [Conference contribution]

Burke, James, McNeill, Michael, Charles, DK, Morrow, PJ, Crosbie, Jacqueline and McDonough, Suzanne (2010) Augmented Reality Game Design for Upper-Limb Stroke Rehabilitation. In: 2nd IEEE International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2010), Braga, Portugal. IEEE. 4 pp. [Conference contribution]

Condell, Joan, Curran, Kevin, Quigley, Terry, Gardiner, Philip, McNeill, Michael, Winder, John, Xie, Ermai and Zhang, Qi (2010) Measuring Finger Movement in Arthritic Patients Using Wearable Glove Technology. In: Wearable and Autonomous Biomedical Devices and Systems for Smart Environments. Springer-Verlag, pp. 391-406. ISBN 978-3-642-15686-1 [Book section]

Paul, Richard, Charles, DK, McNeill, M.D.J. and McSherry, DMG (2010) MIST: An Interactive Storytelling System with Variable Character Behavior. In: Third Joint Conference on Interactive Digital Storytelling, ICIDS 2010, Edinburgh, UK. Lecture Notes in Computer Science. Vol 6432 12 pp. [Conference contribution]

Burke, J.W., McNeill, M.D.J., Charles, D.K., Morrow, P.J., Crosbie, J.H. and McDonough, S.M. (2009) Optimising engagement for stroke rehabilitation using serious games. The Visual Computer, 25 (12). pp. 1085-1099. [Journal article]

Burke, J.W., McNeill, M.D.J., Charles, D.K., Morrow, P.J., Crosbie, J.H. and McDonough, S.M. (2009) Serious Games for Upper Limb Rehabilitation Following Stroke. In: 1st IEEE International Conference in Games and Virtual Worlds for Serious Applications, Coventry. UNSPECIFIED. 9 pp. [Conference contribution]

Burke, J.W., McNeill, Michael, Charles, Darryl, Morrow, Philip, McDonough, Suzanne and Crosbie, Jacqueline (2009) Desktop Augmented Reality Games for Upper Limb Stroke Rehabilitation. In: Interactive Technologies and Games Conference, Nottingham Trent University. UNSPECIFIED. 6 pp. [Conference contribution]

Charles, Darryl, Charles, T and McNeill, MDJ (2009) Using player and world representation techniques from computer games to improve student engagement. In: 1st IEEE International Conference in Games and Virtual Worlds for Serious Applications, Coventry. UNSPECIFIED. 7 pp. [Conference contribution]

Charles, Darryl and McNeill, Michael (2009) Virtual Learning Landscapes to Enhance the Student Learning Experience. In: The 3rd European Conference on Games Based Learning, Graz, Austria. UNSPECIFIED. 9 pp. [Conference contribution]

Condell, J, Curran, K, Quigley, T, Gardiner, P, McNeill, M.D.J and Xie, E (2009) Automated measurements of finger movements in arthritic patients using a wearable data hand glove. In: MeMeA 2009 - The International Workshop on Medical Measurements and Applications 2009, . UNSPECIFIED. 8 pp. [Conference contribution]

Condell, Joan, Curran, K, Quigley, Terry, Gardiner, P, McNeill, Michael and Xie, E (2009) Automated Measurements of Finger Movements in Arthritic Patients Using a Wearable Data Hand Glove. In: The 2009 IEEE International Workshop on Medical Measurements and Applications Proceedings (MeMeA 2009), Cetraro, Italy. IEEE. 5 pp. [Conference contribution]

Crosbie, Jacqueline, McDonough, Suzanne and McNeill, Michael (2009) Utilising technology for rehabilitation of the upper limb following stroke: the Ulster experience. Physical Therapy Reviews, 14 (5). pp. 336-347. [Journal article]

Paul, Richard, McNeill, Michael, Charles, Darryl, McSherry, David and Morrow, Philip (2009) Real-time Planning for Interactive Storytelling. In: Eurographics Ireland 2009, Trinity College Dublin. UNSPECIFIED. 4 pp. [Conference contribution]

Burke, J. W., Morrow, PJ, McNeill, Michael, McDonough, Suzanne and Charles, Darryl (2008) Vision Based Games for Upper-Limb Stroke Rehabilitation. In: IMVIP '08: Proceedings of the 2008 International Machine Vision and Image Processing Conference. UNSPECIFIED. 6 pp. [Conference contribution]

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, Adrian, Stringer, Karl, Kucklich, J. and Kerr, A. (2007) Adaptive Game Technology as a Player-Centered Approach to Game Design. In: Worlds in Play: New Literacies and Digital Epistemologies. Peter Lang Pub Inc. , pp. 249-265. ISBN 978-0-8204-8643-7 [Book section]

Crosbie, Jacqueline, Lennon, Sheila, McNeill, Michael and McDonough, S M (2006) Virtual reality in the rehabilitation of the upper limb after stroke: The user's perspective. CYBERPSYCHOLOGY & BEHAVIOR, 9 (2). pp. 137-141. [Journal article]

Charles, DK, McNeill, MDJ, McAlister, Moira, Black, Michaela, Moore, AA, Stringer, Karl S., Kuecklich, J and Kerr, A (2005) Player-Centred Game Design: Player Modelling and Adaptive Digital Games. In: Digital Games Research Association 2nd Conference, Vancouver. UNSPECIFIED. 14 pp. [Conference contribution]

Crosbie, Jacqueline, McDonough, S M, Lennon, Sheila and McNeill, Michael (2005) Development of a virtual reality system for the rehabilitation of the upper limb after stroke. Studies in Health Technology and Informatics, 117 . pp. 218-222. [Journal article]

McLaughlin, JAD, McNeill, MDJ, Braun, B and McCormack, PD (2003) Piezoelectric sensor determination of arterial pulse wave velocity. Physiological Measurement, 24 (3). pp. 693-702. [Journal article]

This list was generated on Sat Oct 25 08:29:32 2014 BST.