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Gaming for Health: A Systematic Review of the Physical and Cognitive Effect of Interactive Computer Games (ICG) in Older Adults

Biomedical Sciences Research Institute Computer Science Research Institute Environmental Sciences Research Institute Nanotechnology & Advanced Materials Research Institute

Bleakley, Chris M, Charles, DK, Porter-Armstrong, Alison and McNeill, Michael (2012) Gaming for Health: A Systematic Review of the Physical and Cognitive Effect of Interactive Computer Games (ICG) in Older Adults. In: 8th World Congress on Active Ageing, Glasgow SECC. Human Kinetics Journals. Vol 20 (S1 – S369) 1 pp. [Conference contribution]

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URL: http://journals.humankinetics.com/japa-supplements-special-issues/japa-volume-20-supplement-august-/abstracts-for-the-8th-world-congress-on-aging-and-physical-activity-a-celebration-of-diversity-and-inclusion-in-active-ageing


Item Type:Conference contribution (Paper)
Faculties and Schools:Faculty of Computing & Engineering
Faculty of Life and Health Sciences
Faculty of Computing & Engineering > School of Computing and Information Engineering
Faculty of Life and Health Sciences > School of Health Sciences
Faculty of Life and Health Sciences > Ulster Sports Academy
Research Institutes and Groups:Computer Science Research Institute
Institute of Nursing and Health Research
Sport and Exercise Sciences Research Institute
Computer Science Research Institute > Information and Communication Engineering
Institute of Nursing and Health Research > Centre for Health and Rehabilitation Technologies
Sport and Exercise Sciences Research Institute > Centre for Sports Science and Sports Medicine
ID Code:15637
Deposited By:Dr Darryl Charles
Deposited On:24 Sep 2012 15:41
Last Modified:09 Nov 2012 12:18

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